Literals
- foaf:name
- HÉCTOR SÁNCHEZ SANTAMARÍA
- ou:categoriaPDI
- 00063-PROFESOR CONTRATADO DOCTOR
- aiiso:code
- 8e45df9e2d2265e14de73714411ba704
- ou:dedicacionPDI
- TIEMPO COMPLETO
- ou:dialnetId
- 1944536
- schema:email
- sasah@unex.es
- ou:extensionTelefonica
- 82588
- foaf:firstName
- HÉCTOR
- schema:gender
- ou:indiceHscopus
- 7
- foaf:lastName
- SÁNCHEZ SANTAMARÍA
- vivo:scopusId
- 56007046100
Typed Literals
- ou:esDoctor
- True (xsd:boolean)
- ou:personalActual
- True (xsd:boolean)
Relations
- teach:teacherOf
- ANÁLISIS Y DISEÑO DE ALGORITMOS
- INTERNET DE LAS COSAS
- PROGRAMACIÓN DE SISTEMAS EN TIEMPO REAL
- PRÁCTICAS EXTERNAS
- ANÁLISIS Y DISEÑO DE ALGORITMOS
- ANÁLISIS Y DISEÑO DE ALGORITMOS
- GESTIÓN DE PROYECTOS TIC
- GESTIÓN DE PROYECTOS TIC
- INTERNET DE LAS COSAS
- INTERNET DE LAS COSAS
- MUNDO INTELIGENTE
- MUNDO INTELIGENTE
- PROGRAMACIÓN DE SISTEMAS EN TIEMPO REAL
- ou:tienePublicacion
- A low-cost real color picker based on arduino
- Accessing mobile learning records in Moodle through web services
- Adaptive learning for very young learners
- Adaptive learning using moodle and handheld devices
- Adaptive smart TV as asocial language learning platform
- An Authoring Tool for the Creation and Correction of Educational Content for Hybrid Television
- An impossible mission? ISPY, a network platform for language learning through SPY games
- An internet of things example: Classrooms access control over near field communication
- Analysis of the factors generating vehicular traffic in the city of Quito and its relation to the application of sensorial and social data with big data as a basis for decision making
- Análisis comparativo de interfaces de usuario para video interactivo educativo en dispositivos móviles
- Chronos: A tool to develop the time management competence among engineering students
- Design and assessment of adaptive hypermedia games for english acquisition in preschool
- Developing cross-curricular competences in engineering degree curricula through web 2.0 online social objects
- El escáner laser para la documentación del patrimonio cultural
- Enhancing e-learning: Problem based learning supported in moodle
- Evaluación de prácticas de programación mediante rúbricas en Moodle
- Experiences about fusioning 3D digitalization techniques for cultural heritage documentation
- Flipped classroom and problem-based-learning in higher education
- Gas sensor measurements during the initial action period of duty-cycling for power saving
- Generic competences: Competence development in students of the bachelor of engineering in industrial design and product development
- Increase motivation in learning Java Programming Fundamentals using Gamified Moodle: Case: Central University of Ecuador
- IoT and iTV for interconnection, monitoring, and automation of common areas of residents
- Juegos personalizables para el aprendizaje de idiomas en Educación Infantil
- Language Learning through handheld gaming: A case study of an English course with Engineering students
- Language learning in the palm of your hand
- Modelo 3D con láser escáner combinando texturas de alta resolución: el teatro de Gävle (Suecia) y la puerta de Alfonso VI de Toledo
- Monitoring and self-assessment at the university classroom with a Tablet PC
- Multimedia games for fun and learning English in preschool
- PROGR-EEES una propuesta de adaptación de las asignaturas de programación de las titulaciones de Informática al EEES
- Perfiles islamistas
- Personalization in hypermedia language assessment
- Playing games on the screen: Adapting mouse interaction at early ages
- Promoting social inclusion for migrant populations through media, technologies and languages
- Proposed methodology for learning english with the use of TICs: Case: Universidad tecnológica equinoccial
- SHAIEX: diseño hipermedia para el aprendizaje de inglés en educación infantil
- Servidor inteligente para la selección adaptativa de tareas educativas
- Supporting mobile learning through interactive video: ViMoLe
- Tailored training in mobility: Interactive video and device-specific usage patterns
- Transversal competences of university students of engineering
- e-learning solutions for foreign language certification in EU professions
- ou:perteneceAGrupoInvestigacion
- ou:adscritoACentro
- ou:adscritoADepartamento
- ou:imparteDocenciaEnArea
Inverse Relations
- Has related: ou:autorTesis
Blank Nodes
- org:hasMembership
- swrcfe:assignedTo
- [Anonymous resource (nodeID://b369118) ]
- [Anonymous resource (nodeID://b369115) ]
- [Anonymous resource (nodeID://b369116) ]
- [Anonymous resource
(nodeID://b369117)
- swrcfe:role Investigador principal
- swrcfe:project STVALL: HACIA EL CONCEPTO DE EDUCACIÓN A TRAVÉS DE LA SMARTTV
- [Anonymous resource (nodeID://b369119) ]
Recognized prefixes
- aiiso (http://purl.org/vocab/aiiso/schema#)
- foaf (http://xmlns.com/foaf/0.1/)
- org (https://www.w3.org/ns/org#)
- ou (http://opendata.unex.es/def/ontouniversidad#)
- schema (http://schema.org/)
- swrcfe (http://www.morelab.deusto.es/ontologies/swrcfe#)
- teach (http://linkedscience.org/teach/ns#)
- vivo (http://vivoweb.org/ontology/core#)