Literals
- bibo:page_range
- 356-359
- bibo:isbn
- 3642036546,9783642036545
- bibo:eissn
- 1611-3349
- fabio:hasPublicationYear
- 2009
- bibo:doi
- 10.1007/978-3-642-03655-2_39
- vivo:identifier
- 2009-2786
- dcterms:contributor
- ou:eid
- 2-s2.0-70350605922
- dcterms:creator
- Sánchez J.L.G.
- bibo:issn
- 0302-9743
- dcterms:publisher
- Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
- ou:tipoPublicacion
- Conference Paper
- dcterms:title
- Playability: How to identify the player experience in a video game
- vcard:url
- ou:urlScopus
- bibo:volume
- 5726 LNCS
Typed Literals
- dcterms:created
- 2009-11-06T00:00:00 (xsd:dateTime)
- ou:openaccess
- True (xsd:boolean)
- ou:vecesCitado
- 37 (xsd:integer)
Inverse Relations
- Has related: ou:tienePublicacion
