https://opendata.unex.es/recurso/ciencia-tecnologia/investigacion/publicaciones/Publicacion/2021-1171
Literals
- vcard:url
- dcterms:title
- Gamification and active learning in higher education: is it possible to match digital society, academia and students' interests?
- ou:editorial
- Universitat Oberta de Catalunya = Universidad Oberta de Cataluña, UOC
- dcterms:contributor
- Murillo-Zamorano L.R., Lopez Sanchez J.A., Godoy-Caballero A.L., Bueno Munoz C.
- dcterms:publisher
- International Journal of Educational Technology in Higher Education
- bibo:eissn
- fabio:hasPublicationYear
- ou:bibtex
- @article{Murillo_Zamorano_2021,doi = {10.1186/s41239-021-00249-y},url = {https://doi.org/10.1186%2Fs41239-021-00249-y},year = 2021,month = {mar},publisher = {Springer Science and Business Media {LLC}},volume = {18},number = {1},author = {Luis R. Murillo-Zamorano and Jos{\'{e}} {\'{A}}ngel L{\'{o}}pez S{\'{a}}nchez and Ana Luisa Godoy-Caballero and Carmen Bueno Mu{\~{n}}oz},title = {Gamification and active learning in higher education: is it possible to match digital society, academia and students{\textquotesingle} interests?},journal = {International Journal of Educational Technology in Higher Education}}
- vivo:identifier
- ou:tipoPublicacion
- bibo:doi
- 10.1186/s41239-021-00249-y
- dcterms:creator
- bibo:issn
- ou:eid
- ou:urlDialnet
- ou:urlOrcid
- ou:urlScopus
- bibo:volume
Typed Literals