PUBLICACIÓN

Gamification and the History of Art in Secondary Education: A Didactic Intervention

Logo Open Access

ACCEDER A LA PUBLICACIÓN: Scopus Orcid

Corrales Serrano M.

2023 Education Sciences

Computer Science (miscellaneous) (Q2), Computer Science Applications (Q2), Developmental and Educational Psychology (Q2), Education (Q2), Public Administration (Q2), Physical Therapy, Sports Therapy and Rehabilitation (Q2)

JCR: 2.5

SJR: 0.669


CITAS

5

DOI

10.3390/educsci13040389

EID

2-s2.0-85153733214

EISSN

2227-7102


AUTORES DE LA UEX